The playable building begins at Fractured Cover Image
23

Jan

The playable building begins at Fractured

שחרר תמונה כאן אוֹ עיין להעלאה

הוסף תשובה
צור אלבום
  • מַרגִישׁ
  • מטייל ל
  • צופה
  • משחק
  • האזנה ל
  • שַׂמֵחַ
  • אהוב
  • עָצוּב
  • עצוב מאוד
  • כּוֹעֵס
  • מְבוּלבָּל
  • חַם
  • שָׁבוּר
  • חסר הבעה
  • מגניב
  • מצחיק
  • עייף
  • חביב
  • בָּרוּך
  • מְזוּעזָע
  • מְנוּמנָם
  • יפה
  • מְשׁוּעֲמָם
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להעלות תמונות
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יותר
The playable building begins at Fractured עדיין לא פרסם שום דבר
23

Jan

תאריך התחלה
01/23/24 - 12:00
23

Jan

תאריך סיום
01/26/28 - 12:00
תיאור

The one who sets the tone for this darker world is the main character, Lilith. Lilith is the daughter of Mephisto One of the Big Evils and is known as"the Mother of Sanctuary, the place where the Diablo series takes place. Instead of previous games that was a gradual building up to the big boss behind all the evils in all of the universe, Blizzard introduced Lilith up front from the very first cutscene.

The playable building begins at Fractured Peaks and ends with my hero's horse being killed leaving the horse in a cave with self for the entire night. From the caves came the first stop, Nevesk, a very tiny town where things aren't exactly as they appear. Lilith already had an impact on the people here, and her true influence comes from letting individuals indulge in their dark side. This was the very first interaction my character had with other NPCs that was quite clear that the developers would like to give the hero a greater role in the narrative by having their own dialogue as well as playing roles in the cutscenes.

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